Randomness - Huge Touch Screen UI + 3D Unfolding
Cool Touch Screen UI
(I'm getting this weird feeling that I've seen this once before. Anyway...)
Reminds me of the one in Pale Cocoon (AniDB). The UIs and animation in Pale Cocoon were much cooler, but of course they were fictional. While this - is real..
(Hint: click the black area to start it)
DO WANT!
At the very least so that I can play the game near the end.
I wouldn't eat for a week considering the results of this mess...
(Didn't watch the whole thing? Well, skip to ~3:14 and watch the end so you understand how the topic below is even related.)
Unfolding
So, there’s this game called 'Unfolding' right. You have to move the nodes so that no lines are crossing. Here’s an example:
Easy enough, ne?
Complete a level? Node count Increases.
Once you get the hang of it, the algorithm alone is really rather trivial.
By now you can probably see where this is going...
Lets say we omit a few levels for the sake of time and energy...
Ah, how about we pick up at Level 11
Things have become a bit more complicated, but as you can see in the solution there aren't that many nodes.
Level 14
Ok. So this is where it gets a bit more interesting...
Sometime around this point these responses start popping up:
"If it continues to run, your computer may become unresponsive. Do you want to abort the script?"
Hell no! I've worked hard on this level I'm not giving up...
By Level 16 the dialog box is not just popping up once near the end of each level. No no no. Now its multiple times before the completion of a single level...
By Level 19 this 'simple game' has been transformed into a completely different kind of battle...
If that darn dialog pops up, its going to be minutes before you can continue. Sometimes it pops up 2x maybe even 3x before you can even make a single move!
By now its become personal! No longer is it about the efficiency at which you perform the simple algorithm. Noooo. You choose unwisely, and the program will have to recheck all the nodes until it discovers crossing lines!
(Even if they haven't been touched!)
By Level 21 you have become intimate with the coder... and will start to abhor him! @_@
Level 22...
Over the last few levels you have gathered a complete understanding of how this Monstrosity has been coded. You know exactly what to do in order to evade the Relentless Dialog Box until the last few sets of moves.
And for whatever reason...
You have something else to do
You realize your computer & the code have both reached their limits
You feel your last bit of sanity is about to ooze out and join the rest of the pool on the floor
Or you accidentally click the shuffle button because the node count is so great that you are working in tight spaces and can't see what you are doing...
( Choose your own adventure.. Its your choice here ^_^ )
And suddenly, it looks like this...
"GAME OVER MAA~AN!"
(Yeaaaah bout' that time eh?)
If you ever feel like giving this game a whirl then try Unfolding at wimp.com
Or the same thing at embalms world.
As for me, I'm not touching it again for a loooong time. The best thing is... these screenshots were from back in 2005. And I still have absolutely no desire to play this game again. ~_^
(I'm getting this weird feeling that I've seen this once before. Anyway...)
Reminds me of the one in Pale Cocoon (AniDB). The UIs and animation in Pale Cocoon were much cooler, but of course they were fictional. While this - is real..
(Hint: click the black area to start it)
DO WANT!
At the very least so that I can play the game near the end.
I wouldn't eat for a week considering the results of this mess...
(Didn't watch the whole thing? Well, skip to ~3:14 and watch the end so you understand how the topic below is even related.)
Unfolding
So, there’s this game called 'Unfolding' right. You have to move the nodes so that no lines are crossing. Here’s an example:
Easy enough, ne?
Complete a level? Node count Increases.
Once you get the hang of it, the algorithm alone is really rather trivial.
By now you can probably see where this is going...
Lets say we omit a few levels for the sake of time and energy...
Ah, how about we pick up at Level 11
Things have become a bit more complicated, but as you can see in the solution there aren't that many nodes.
Level 14
Ok. So this is where it gets a bit more interesting...
Sometime around this point these responses start popping up:
"If it continues to run, your computer may become unresponsive. Do you want to abort the script?"
Hell no! I've worked hard on this level I'm not giving up...
By Level 16 the dialog box is not just popping up once near the end of each level. No no no. Now its multiple times before the completion of a single level...
By Level 19 this 'simple game' has been transformed into a completely different kind of battle...
If that darn dialog pops up, its going to be minutes before you can continue. Sometimes it pops up 2x maybe even 3x before you can even make a single move!
By now its become personal! No longer is it about the efficiency at which you perform the simple algorithm. Noooo. You choose unwisely, and the program will have to recheck all the nodes until it discovers crossing lines!
(Even if they haven't been touched!)
By Level 21 you have become intimate with the coder... and will start to abhor him! @_@
Level 22...
Over the last few levels you have gathered a complete understanding of how this Monstrosity has been coded. You know exactly what to do in order to evade the Relentless Dialog Box until the last few sets of moves.
And for whatever reason...
You have something else to do
You realize your computer & the code have both reached their limits
You feel your last bit of sanity is about to ooze out and join the rest of the pool on the floor
Or you accidentally click the shuffle button because the node count is so great that you are working in tight spaces and can't see what you are doing...
( Choose your own adventure.. Its your choice here ^_^ )
And suddenly, it looks like this...
"GAME OVER MAA~AN!"
(Yeaaaah bout' that time eh?)
If you ever feel like giving this game a whirl then try Unfolding at wimp.com
Or the same thing at embalms world.
As for me, I'm not touching it again for a loooong time. The best thing is... these screenshots were from back in 2005. And I still have absolutely no desire to play this game again. ~_^
Labels: randomness
1 Comments:
I sincerely apologize, I did not realize that video autostarted. I am an advocate of sites containing absolutely no unnecessary bgm. I understand that that can be very annoying.
I have fixed the video so that it will not do so, and will take precautions to make sure it will not happen in the future. -_-
By Spider, at 8:04 PM
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